DJI Osmo Pocket test 31/5/23
Wednesday, 31 May 2023
DJI Osmo Pocket test 31/5/23
Tuesday, 30 May 2023
Tutorial feedback 30/5/23
Tutorial feedback 30/5/23
- Ditch the glasses
- Apply a wintry to summery hue in the colour correction for a better indication of narrative progression
- Reduce the flickering speed of the wiggle expressions
- Reshoot wall shot at West Ward Works with clean wall (and add camera movement whilst you're at it)
- Add camera movement to shot at Camperdown and Cox's Stack
- Cut shots down to increase speed of reaction
- Add an additional establishing shot at the beginning for more narrative clarity
- Reduce the overall length
- Sort out any areas with random pockets of silence
- Don't be afraid to cut out clips that just pad the length out
- Add a reference to the Caird Hall clip at the final shot
Monday, 29 May 2023
New camera test 29/5/23
New camera test 29/5/23
My latest experiment with the cameras has led me to trying a lens that was deeper in the hopes of providing my shot at Camperdown with more depth for the 3D Camera Tracker to work off of. I was doing this shot whilst they were setting up gates for the BBC Radio 1 Big Weekend, which was a big draw for the local area but meant that I had to work with lorries and tractors bringing in equipment for the event. I tried shooting the scene of the trees at multiple angles using the Canon 1100D with a 300mm lens, but this had several caveats. Namely the recording quality would only go up to 720p which meant that the picture quality would be far inferior to the Panasonic DVX-200 and that the field of view was actually much tighter than the Panasonic camcorder, not to mention the fact the camera had no onboard mic to record sound. I also now know that the camera moves that the tutor is looking for to make the shot the needed quality really need a tripod in order to be smooth and fluent. The handheld camera moves that I did try for the first shot were far too shaky to look professional and focused, and when I tried the warp stabilizer on the shot, it resulted in weird, wobbling effects on the picture that did not look good. It was also harder to adjust the ISO and shutter speed on this camera, and I could not get the 3D camera tracker to work on the shot at all, so for the next and hopefully last round of shots for this scenario, I will just use the DVX-200 and the tripod that comes with it in order to make the shot work.
I have laid out some shooting plans for how I intend to film the final attempt at the Camperdown sequence. The first attempt will be a relatively simple, slow panning manoeuvre where all the trees around the path are in shot and the 3D motion tracker will find some to attach the animation to. The other idea I had is one that would utilize the DJI Osmo pocket and produce a smooth forward translation shot where it would like the protagonist is moving forward through the trees and the deer animation is attached to the trees. I would keep using the masks to ensure that the animation is contained.
Figure 3: Canon 1100D shooting attempts
Tuesday, 23 May 2023
New alien landing test 23/5/23
New alien landing test 23/5/23
Comic Book filter test 23/5/23
Comic Book filter test 23/5/23
This is the latest filter test I've tried out with the footage I already have available. The look and feel of the shot are meant to be a cultural reference to another one of Dundee's prominent industries - in this case, the comic book industry that most notably consists of Beano and the Dandy. This filter was done in photoshop where the filters available had much more variety and ease of application. Whilst the software doesn't necessarily have much keyframe usage, it was the best choice for this particular filter. The filter involved applying a colour halftone effect, as well as a stroke and inner glow effect around the borders to make the shot look like a comic book panel. I've also tried applying the effect to a panning shot which would make it more visually engaging. I will need to check with the tutor to see if the effect is necessary and effective in conveying the reference.
- Moving alien light test
- Camperdown shot with more depth and wider lens
- Next cut of Seoras
Monday, 22 May 2023
New timelapse test 22.5.23
New time-lapse test 22.5.23
Shots to complete:
- Comic book filter shot
- Game boy filter shot (made to resemble original Game Boy screen)
- Camperdown trees shot with deeper, wider lens
- Modified alien landing test
- New cut of Seoras
Friday, 19 May 2023
New shot at Camperdown 19/05/23
New shot at Camperdown 19/05/23
I have also tried a number of blending methods with the glow effect on the deer, including changing the direction of the effect for a more abstract output. The masks were still added to make sure that the deer were still in the intended areas. I will need to show these to the tutor for a full breakdown on how to really perfect this shot, because I've had to use some mask animation to stop the deer figures from appearing prematurely. I might also need to try out some of the earlier shots that I used in order to see if they are more suitable for this effect. I've also considered using a longer, wider lens in order to get more depth in the shot and to potentially try a contra zoom effect now that I have access to dolly track.
This effect has taken the longest of all the effects so far to get right, and I will need to do at least four drafts in all to make the effect work in the way I intend it to. I've also took an hour long shot late in the day of the Cox's Stack to show a timelapse effect on the monument to make it more visually engaging. This resulted in a video file that was over 50GB in size and had to be sped up 10,000% in order to be the length to accommodate the animation. I will more than likely have to return to Cox's Stack to get one more draft of the shot that is approved and discussed by the tutor that will have an engaging end result.
Shots to be done:
- Extra draft of Cox's Stack shot
- Extra draft of Camperdown trees
- Game boy filter in photoshop
- Painting filter in photoshop
- New cut of Seoras for group tutorial
Wednesday, 17 May 2023
New experimental shot at Verdant Works 17/5/23
New experimental shot at Verdant Works 17/5/23
This is the latest version of the shot at the Verdant Works with footage incorporated into the wall in the shot, but this time, I've included a very slow, handheld moving pan on the camera to add the needed visual engagement. This shot was done very quickly since Verdant Works is very close to the college, so I could quickly walk over. I tried a number of methods with this shot including a simple pan from left to right, and a handheld tracking shot. I did about 20 takes of the shot before I got enough footage that I was happy with. It was a bit difficult with traffic and walkers occasionally getting in the way, but absolutely no one was bothered. I ironed out the roughness in the handheld motion with the help of the warp stabilizer in After Effects.
When it came time to add a camera tracker on the shot, I had a bit of a problem in that it could get the tracking dots up relatively well, but I got an error message that said "No depth from a tripod pan solve", meaning that the lens wasn't quite wide or deep enough to get enough information for three-dimensional trackers. If I were to try this again, I'd try filming the shot from a bit further away or use a camera with a wider lens. Thankfully, I still managed to get a null that helped me keep the footage where it needed to be. After this, the footage was added relatively quickly with the requisite glow effects added as well as a posterize time effect to make the footage more abstract. I also had to add a rotobrush effect again to keep it from covering the windows on the wall as well as cut the footage off where the wall stopped. The end result has given me a relatively smooth and cool-looking shot. Whilst it would have been nice if the modified footage panned at the same speed as my footage, it still looks convincing enough to be added into the shot. If I were to try this shot again, I'll try it with a deeper camera lens and try out some dolly track so that the shot can be relatively smooth.
Shots to redo:
- Camperdown trees (needs more trees with more depth in order to make the shot more visually dynamic)
- Timelapse shot of Cox's Stack
Side Project: Ron the Recreator 17/5/23
Side Project: Ron the Recreator 17/5/23
This character is meant to be a lampooning of god-like "big bad" characters in animation and entertainment. This is a character who has the power to foresee the future, control life, shapeshift, alter reality and destroy universes, and is meant to be an irredeemable antagonist. The catch of this is that instead of being portrayed through the body and mannerisms of a serious dramatic actor, this character is pictured by me to be portrayed by comedian Jason Mantzoukas. The most notable roles that the actor has done in animation include Alex Dorpenburger in Close Enough, Jankom Pog in Star Trek Prodigy, Scarecrow in The Lego Batman Movie and Mr Manoogian in Bob's Burgers. None of these characters have godly, otherworldly powers and his role within series is usually closer to a jerk-like variation on the everyman. This role would act as a deviation from his normal figure choices. The character is meant to be a fanmade original character that is meant to exist in a universe of characters from Nickelodeon, and one of the characters draft costumes is meant to indicate that with the various visual cues attached.
The main antagonistic objective that the character has in my story is to replace one character's prominence in this Nickelodeon-character-focused universe with another character that he feels has been vastly overlooked and underappreciated, namely eradicating the series known as "The Loud House" and replacing it in terms of popularity and significance with the series known as "Glitch Techs". Whilst this objective is in some ways selfless as its seemingly meant to be for someone else's benefit other than his own, I don't expect the audience to fully sympathize with him because he is mainly doing this because of the former series irks him too much and reminds him of his beleaguered past. His mannerisms and personality are also meant to be arrogant but insecure as well as largely snobbish: he is fully convinced that his own ways are the most effective regardless of their cost to others. The main detriment of his plan is that his plan of getting rid of the "Loud House" universe is that it results in the obliteration of all the other character universes if not executed carefully, but he still persists with the objective. This character is also meant to be a connotation of fanboy-type figures on the internet who literally care about nothing else and will vehemently insist a character can do no wrong even if they are clearly shown to do so: in other words, this is also meant to be a mockery of shallow fanboy culture.
Tuesday, 16 May 2023
Shot filter tests 16/5/23
Shot filter tests 16/5/23
Here is the latest result of the filter tests I've been trying out with the shots I have for my film that are meant to act as visual references to Dundee's industries and past-times. This shot is meant to act as a reference to the video game industry with a filter that makes the footage look like a monochromatic LCD screen or a screen on the original Game Boy, since I found several Game Boy models in the McManus Museum. This footage will need to have the "Posterize Time" effect and have bigger spheres on the ball action in order to be truly resemble the technology, and it was recommended that this filter be applied to a more lively shot in the film with things such as someone walking around or a panning shot. Overall, this has been well-received but will need some modification in order to be truly successful in carrying out its reference.
Shots to redo:
Tracking shot of wall at Verdant Works- Timelapse shot of Cox's Stack
- Shot at Camperdown (needs trees with more dimension and depth so that more deer can be shown)
Boar shot (needs to be on shot that is moving for more dynamic engagement)- Comic filter shot (trial on extra footage)
- Painting filter (trial on extra footage)
Verdant wall shot (needs some panning to make it more visually dynamic)
I'm having a bit of trouble with the camera tracker on the boar composite test. This experience has taught me the importance of having some tracking tape on a wall in order for a tracker to work and that smooth and slow shots are what it prefers to work best. In order to work around this, I've tried a similar technique to the previous boar with a simple keyframe animation with some slide. This has kind of reminded me why I initially went with static shots for the first draft because they were easier to add, and without some form of visual effects some shots are really the equivalent of a nothing sandwich. However I must press on and see if I can I make something out of the more dynamic shots.
Extra material from cover letter
Extra material from cover letter 16/5/23
I have
always been passionate about continually developing my skills. For example, I
have taken the initiative to do evening and online classes in electronics and
robotics, and over many years have volunteered on a range of community film
projects. I am known for my exceptional
work ethic (100% attendance at school, university and work) and my capacity for
self-direction. I moved to Scotland in 2020 in order to start the MSc at Dundee
but this was delayed due to Covid. However, I made good use of lockdown by working
as a hospital cleaner whilst also studying Maths, Science and Technology with
the Open University (Distinction) and also doing an SVQ2 professional cookery
course.
Thursday, 11 May 2023
Plan for revamped Cox's Stack shot
Plan for revamped Cox's Stack shot 11/05/23
Wednesday, 10 May 2023
Double filter test 10/5/23
Double filter test 10/5/23
Tuesday, 9 May 2023
Priorities for next term 9/5/23
- Complete material for exhibition space
- Complete final assessment video
- Get a drone shot of Cox's Stack
- Keep applying for jobs and tailoring cover letter
- Do practice interviews
- Develop animation practice
- Create original character
Tuesday, 2 May 2023
Companies I want to apply at 02/5/23
List of companies I want to apply for 02/5/23
- Wowcher
- Ooni pizza ovens
- Traeger smoker
- Cineworld
- Guinness World Records
- Craft
- Gtech
- Companies in Berkshire/Surrey
- Argos
- Open University
- Creative Resource
- Shadow Foam
- Easyjet
- ebay
- Circus Street
- Subsea 7
- GovData
- TyreonFire
New Lookout Point shot 2/5/23
New Lookout Point shot 2/5/23
Monday, 1 May 2023
Stock cover letter for job applications 1/5/23
Hello,
I am writing to apply for the video editor/animator position as advertised on www.getukjobs.com: https://www.getukjobs.com/jobs/view/video-editor-animator
I am drawn to the position at Transiris because of your commitment and practice in the field of video editing and animation, and I hope I can contribute to this team with my own experiences and insights into the animation pipeline and communicating with professional animators. I am always looking to improve my practice in whatever area I apply myself towards. I was drawn to applying for your company because of your
I am no stranger to the practice of video editing, having used Adobe Premiere for nearly ten years now and Adobe Photoshop and After Effects for upwards of five years. I also have proficient experience in TVPaint, Da Vinci Resolve and Maya from my degree, and am continuing to develop my practice in animation and motion graphics from my professional experience. My most notable professional experience include my apprenticeship at Brands Media in Torbay from 2018 to 2019, producing motion graphics and social media content for DD8 Music and Kirriemuir Community Garden during the second Covid lockdown and most recently, working alongside a team of animators on a TV series pitch for the Stirling-based animation studio Wild Child. The main things that I’ve learned from this experience include the importance of perseverance with the software you are required to use, particularly in 3D with modelling, as well as how much I love the practice of animation and the additional perspectives it can provide to other forms of media.
Due to my current commitments with my MSc degree, I would look to start working for you in August/September. During this course, I have learned the importance of perseverance with the task at hand, as well as clearly communicating with your peers. The most important experience of this course has been during the crafting of an animation for an employer showcase where the original animation I had done had effectively been derailed following a lengthy modification in Maya. I had to start the animation again from scratch to return it to a usable state for my peers, but I eventually managed to reproduce the animation successfully with an updated model and the modifications that the tutor recommended. I also learned the importance of continuous, refined animation practice during periods where I had no immediate task priorities to get my animation practice to the required professional standard.
Outside of my experience in creative media I have an excellent attendance record in school and college and consider myself to have a strong method of commitment to my work to finish it all the way through. I have also maintained a strong productive work ethic during the Covid lockdown working in my local hospital whilst continuing to study and provide voluntary work for local community projects. I hope to bring this commitment to the team at Transiris.
I am currently based in Edinburgh but would be more than happy to relocate to the Glasgow area and commute/travel with the job as required. I have held a full UK driving license for over four years.
I look forward to hearing from you.
Yours faithfully,
George Salisbury
07807 663 671
Final blog of degree 26/7/23
Final blog of degree ...
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Final Project Pitch: Mr Deadal Figure 1:Galaxy perspective: https://www.spaceanswers.com/deep-space/new-image-release-hubbles-weird-perspec...