Thursday 29 June 2023

Follow-up from heavy editing session 29/6/23

Follow-up from heavy editing session                                                                                                          29/6/23

Figure 1: Intensive editing session: https://www.mainemedia.edu/workshops/item/editing-post-production-intensive-2/  

I've just had my first real, intensive editing session on Seoras, which has been tough, but it was something I definitely needed to finally sort out the tempo issues that have plagued the film so far.  It's been tough and I did very much giggle at times where we had to face some tough truths about certain shots, but excluding the credits, the film is now under six minutes long.  Whilst the audio needs some patching up, and the colour correction is definitely off in the sections in the city centre, the hardest part of the post-production process appears to be over.  That is, unless the tutor finds something else that needs patching up.  I've also managed to get a great deal of screen capture footage of the film editing process for the assessment video.  All around, it's just what I needed.

The soundtrack for the film is patchy, and it was recommended that in addition to getting the extra opening shot, I go to various locations around the city to record simple blocks of non-diegetic audio to make the soundscape more uniform and coherent.  This shouldn't be difficult or too long given the reduced length.  I'll also need to go over the shots one more time, colour-correction-wise, with the tutor sitting next to me so we can figure out how to make the colour scripts more fluent and logical and to make the mise-en-scene looking more visually appealing.  But overall, with enough persistence this should be completed within three days.  As for the alternate cut with the different order of sequence, whilst I do appreciate the suggestions and can see how it might be advantageous, I've ultimately decided to stick to the original order due to its original structure and ultimately, better narrative flow.    We've now officially entered the final stages of film assembly.

Above everything, this experience has taught me the importance of a brutal, strictly essentials-only approach and personality that you need to be a professional editor.  Just a few stray frames can mean the difference between a film hitting the right notes, and not connecting.  I've also had to learn to get rid of some shots that become unnecessary when you really consider the full film and what it entails.  You also really need someone else going over the film with you in order to truly pick out the scenarios that you can easily do away with.    This experience will definitely have to be noted in the assessment video, as external feedback can really make a huge impact on whether or not the film actually works.

Tasks to complete:
  • Record new soundscape for film
  • Film new opening sequence
  • Show new cut to tutor
  • Complete assessment video
Figure 2: Latest version of Seoras as 29/6/23




Tuesday 27 June 2023

Follow-up from latest group tutorial 27/6/23

Follow-up from latest group tutorial                                                                                                          27/06/23

Figure 1: Group tutorial:https://www.wgtn.ac.nz/learning-teaching/support/approach/steps-to-teaching-success/images/engaging-students.jpg

I've got my new group tutorial feedback and overall progress has been very good on the project.  People have responded to it very well, but inevitably there are some additional points that need rectifying, such as an issue with the opening shot that still needs some extra footage to truly rectify it.  I've also began to consider if the shot at Camperdown actually needs to be reshot, since it's actually a very effective shot and sometimes I need wonder if I need to be a complete yes-man.  It was suggested that I ditch the original, organic soundscape for the film in favour of something more original and abstract, hopefully like something that could crafted from freesound.org.  I've never personally had a problem with this sort of thing so far but I respect the tutor's points.  I'm sure I could make something useful from this material.

The shot at Dundee Law besides the lava shot was also recommended to have some royalty free smoke put on top and gradually fade in in order to give the initial indication of lava as opposed to just jumping straight into the sequence.  I can easily remedy this in After Effects.  Also, to keep in continuity with the initial opening shot of the alien landing with the purple glow, it was recommended I add a purple hue to the flickering footage sequences in order to better indicate that this is the alien who has just landed, as well as to the ending sequence that will also indicate that the character has come full circle in accepting the environment.  There were also some pretty glaring issues that needed rectifying, such as the tired RAM resulting in flickering on the alien landing sequence, and some black patches in the editing timeline that needed covering.  When I edit this film again, I will need to get someone else to watch it with me for feedback, such as with the off audio on the opening shots that needs some tweaking.  It'll be a tough job going through Seoras with a fine tooth comb but the film will be all the better for it.  

Finally, I need to get the footage of me going over the edit with someone else on Teams recording so I have evidence of me tweaking the film and adjusting clip lengths.  It will be invaluable material for the assessment video.



Figure 2: Latest composite tests for final project

Figure 3: Latest version of Seoras edit

Tasks to complete:
  • Complete assessment video
  • Add purple hues where necessary
  • Go over video editing of Seoras with extra person
  • Film additional shot at Tay Bridge Memorial
  • Add smoke to shot at Dundee Law
  • Fix audio in pre-title sequence
  • Maybe add opacity adjustment on title

Monday 26 June 2023

Bibliography for final assessment video 26/6/23

Bibliography for final assessment video                                                                                                  26/6/23

Figure 1: Bibliography example: https://www.google.com/url?sa=i&url=https%3A%2F%2Fwww.wikihow.com%2FWrite-a-Bibliography&psig=AOvVaw21PW5u3VnC2tuqUk3SV4_S&ust=1687856903325000&source=images&cd=vfe&ved=0CBAQjRxqFwoTCNDIoYvL4P8CFQAAAAAdAAAAABAJ

[copyright free chill background music] - ‘Way home’ by @tokyomusicwalker4038 🇯🇵 (2020) YouTube. Available at: https://www.youtube.com/watch?v=Q7HjxOAU5Kc (Accessed: 26 June 2023).
A Scanner Darkly. 2006. [DVD] Directed by R. Linklater. Texas: Warner Bros. Home Video.
Adult swim bumps: Fall 2016 (2016) YouTube. Available at: https://www.youtube.com/watch?v=9k4f4OeFZDs (Accessed: 03 July 2023).
ASFF 2022 | trailer (2022) YouTube. Available at: https://www.youtube.com/watch?v=724Wn_4-ySU (Accessed: 03 July 2023).
Brooker, C. (2020) Remove your background with the Rotobrush - after effects tutorial, YouTube. Available at: https://www.youtube.com/watch?v=a8TJBC-Jq_w (Accessed: 26 June 2023).
Geller, M. (2015) Photoshop tutorial: How to transform photos into gorgeous, pencil drawings, YouTube. Available at: https://www.youtube.com/watch?v=UAz3pdvm3JU (Accessed: 26 June 2023).
Gimatov, R. (2020) Free Background Music for YouTube videos no copyright download for content creators, YouTube. Available at: https://www.youtube.com/watch?v=0BIaDVnYp2A (Accessed: 26 June 2023).
Happy ending inspirational background music no copyright music audiotune (2021) YouTube. Available at: https://www.youtube.com/watch?v=RqbPePLq4Ek (Accessed: 26 June 2023).
Henneton, J. (2023) Camperdown Country Park - Dundee, YouTube. Available at: https://www.youtube.com/watch?v=sK5RLEdP1WE&t=6s (Accessed: 19 July 2023).
Iain40 (2009) Dundee Jute City, YouTube. Available at: https://www.youtube.com/watch?v=5p-mwzUwENg (Accessed: 03 July 2023).
Massobeats (2023) [non copyright music] massobeats - honey jam (lofi Aesthetic Music), YouTube. Available at: https://www.youtube.com/watch?v=HGMQbVfYVmI (Accessed: 26 June 2023).
Nonym (2023) Farewell – Nomyn (no copyright music), YouTube. Available at: https://www.youtube.com/watch?v=ogz_wJQspfA (Accessed: 03 July 2023).
Russell, B. (2016) Phantom 4 at Camperdown Park Dundee, YouTube. Available at: https://www.youtube.com/watch?v=M9hPDpHeISw (Accessed: 19 July 2023).
Solomon, C. (2018) How the ‘spider-verse’ animators created that trippy look, The New York Times. Available at: https://www.nytimes.com/2018/12/25/movies/spider-man-into-the-spider-verse-animation.html (Accessed: 13 July 2023).
Spider-Man: Across the Spider-Verse (2023). United States: Sony Pictures.
Spider-Man: Into the Spider-Verse [film] (2018). United States: Sony Pictures .
Spider-manTM: Into the spider-verse (no date) Sony Pictures Imageworks. Available at: https://www.imageworks.com/our-craft/feature-animation/movies/spider-man-spider-verse#:~:text=The%20Spider%2DVerse%20isn’t,strong%20composition%20and%20simplified%20design. (Accessed: 13 July 2023).
Turpie, J. (2016) Iris | Animation & Live Action, YouTube. Available at: https://www.youtube.com/watch?v=-gjgeXYfPi8 (Accessed: 29 June 2023).
Vandeput, J. (2017) Adobe Premiere Pro and After Effects Workflow: Dynamic link | cinecom.net, YouTube. Available at: https://www.youtube.com/watch?v=8SKZUuZkE08 (Accessed: 04 July 2023).

 

Sunday 25 June 2023

Things to get for assessment video 25/6/23

Things to get for assessment video                                                                                                             25/6/23

Figure 1: Assessment video filming: https://www.google.com/url?sa=i&url=https%3A%2F%2Fdcad-resourcebank.webspace.durham.ac.uk%2F2019%2F07%2F29%2Fvideo-based-assessment%2F&psig=AOvVaw3JHDOtTKetcWb-gSmNkFUg&ust=1687797501857000&source=images&cd=vfe&ved=0CBAQjRxqFwoTCODTyObt3v8CFQAAAAAdAAAAABAE



At this point in the semester, I would have proceeded to collect information and video for my assessment video since it needs to be 15 minutes in length.  I've already written out a script to work off of and made a title card for the intro.  At this point, the shot at Camperdown still isn't quite perfect enough to meet Sean's expectations and I'm not entirely sure what to do with it given we're in a batch of much-needed rain and the last composition took a good four hours to successfully put together.  If I do go back to it, I'll have to wait for some improved weather and visibility.   For the moment, the main things that I need to get for the assessment video are the BTS footage for the flickering figure shots as well as for Camperdown and Cox's Stack and I need to start recording the voiceover.  I also need to set up the Premiere Pro file for the video and start working on references to add.

I need to redo one or two shots in Seoras in order to make it absolutely perfect and then will proceed to the Mark V cut with the alternate order that Philip suggested.  After that I will proceed to the Mark VI cut which will hopefully be the final FINAL version of the film.  This will be the film that I can put on my website and feel proud about.

Tasks to complete:

  • Finalize Seoras edit
  • Possibly film one more shot at Camperdown
  • Collect footage of rotobrushing
  • Collect footage of crafting shot at Camperdown and Cox's Stack
  • Gather references for end credits
  • Start building reference list


Thursday 22 June 2023

Mark IV cut of Seoras 22/06/23

Mark IV cut of Seoras                                                                                                                                 22/06/23

Figure 1: Latest cut of Seoras as of 22/6/23

I have finished the Mark IV cut of Seoras, and it is currently seven minutes and forty-two seconds in length, so I am close to reducing the original length of the film by half.  There are still a few issues that need to be resolved, but I am happy with how it turned out.  There are some techniques that I have implemented in order to make the effects of the narrative clearer, including adding a necessary colour correction to the first two thirds set in the city centre.  The purpose of this is to add a cold, discontent effect to the shots, and to better indicate that the main protagonist is not in tune with the world around him.  Once we get to outside the city centre, the colour correction is entirely organic, and this should indicate the transition and acceptance better than the original edit.

At the suggestion of another tutor, I've tried a new strategy for the flickering shots.  Instead of setting random wiggle expressions on the opacity, I've set up a "loopOut" expression which will gradually decrease the opacity of the sketch filter figures until they are invisible.  The only exception to this is the last shot in the city centre where the main character flees where the channel is set to Alpha Inverted Matte, so that the area around the figure is the centre of distortion.  The effect starts out at 100% opacity for the "loopOut" expression but then decreases in increments until the very end.  The lack of filtered shots on the areas outside the city centre is meant to indicate the areas where the character is more relaxed and engaged.  The only downside of this is when it comes to the proposed alternate cut where we start out at the more intimidating set pieces and progress to the parts that are more serene, because this method was built with the original narrative flow in mind.  It'll make the filtered shots look more erratic again.  This will mean I might have to go back to the shots and redo the opacity expressions for the new narrative flow.

I also have to start collecting footage for my assessment video, including shots showing how the rotobrushed shots are made, how the shots at Cox's Stack and Camperdown were made, and brief footage of me editing the film.  


Figure 2: Original filtered shot

Figure 3: New filtered shot


Tasks to complete:
  • Collect footage of rotobrushing work for Assessment video
  • Collect footage of editing for Assessment video
  • Collect footage of original shots for assessment video
  • Make alternate cut of Seoras with different shot order
  • Finalize Seoras and Assessment video




Tuesday 20 June 2023

New tutorial update 20/6/23

New tutorial update                                                                                                                                         20/6/23

Figure 1: Adobe Dynamic Link: https://www.google.com/url?sa=i&url=https%3A%2F%2Fblog.pond5.com%2F23031-adobe-dynamic-linking-everything-you-need-to-know%2F&psig=AOvVaw3LyY0v3DeUqz-oVj0PB8Bx&ust=1687352379309000&source=images&cd=vfe&ved=0CBAQjRxqFwoTCJCersvz0f8CFQAAAAAdAAAAABAR 

I've just finished the latest tutorial on my final project, and thanks to some trimming to make the tempo flow a bit better, the project is down to 7 minutes and 55 seconds as of this writing. There is still a bit of an issue with some shots, and I might have to squeeze in one more shot in between the second and third opening shot on the film for some continuity fixes, since the shots do have a bit of a continuity jump and don't flow great.  The methodology of me gradually chipping away at the sketch filter's opacity does work as a whole but it was recommended that I have more consistent filter methods on the figures.  I might have to go back into Photoshop a number of times in order to get this to work correctly for the number of shots.  It was also suggested that I have an adjustment layer on the Premiere Pro file in order to correct multiple clips at once, but the white balance on the individual clips has made this rather difficult.  So instead, I'm just having to make do with the methods I have.  I am making progress with the project as a whole.    Once I get to the clips where the action is taken outside the city centre, this should be resolved.

I've also mainly been introduced to the concept of the Adobe Dynamic link which allows for much quicker uploads to Premiere, less compression and a smoother workflow.  It will also be essential for future projects.  Whilst it does take a bit of getting used to, I do recognise the advantages it has over the much slower, more inefficient method I've been using so far.  I also recognise that I will have to use this method for the alternate cut where I experiment with the order of the shots from more intimidating to more tranquil and will thus have to tailor the opacity adjustments accordingly.  Hopefully I will still have a new cut of the film to show at the group tutorial, and I will get new feedback to adjust the film for the final submission.

Figure 2: New photoshop composition

Figure 3: New After Effects composition




Sunday 18 June 2023

Final Assessment video script 18/6/23

Final Assessment video script                                                                                                                     18/6/23

Figure 1: Camperdown Country Park entrance: https://www.google.com/url?sa=i&url=https%3A%2F%2Fwww.parkrun.org.uk%2Fcamperdown%2F&psig=AOvVaw30wW958qI8u76Df-37ZE25&ust=1687193597388000&source=images&cd=vfe&ved=0CBAQjRxqFwoTCOjptYqkzf8CFQAAAAAdAAAAABAE 

My name is George Salisbury and this is my final assessment video for my Animation/VFX degree.
Without any other external projects going on, aside from the commencing job hunt, the main priority for this semester has been to finish the final project and ensure that it's in the best possible state by the final submission deadline.  This has allowed me the opportunity to refine the compositing of each and everyone of the shots, and also to refine the flickering effect on the sketch filter sequences.  
The issue that came up with the previous versions of the shots were that the effect on the whole frame resulted in eye strain and a confused message conveyance, especially when viewed on a big screen.  I found a remedy for this problem by utilizing the rotobrush feature, and alpha matte functions.  This was accomplished by making a duplicate of the original footage without the flickering or the pencil sketch filter footage from Photoshop, and applying the rotobrush over the figure in each of the shots.  The pencil sketch footage with the flickering effect was then sandwiched between the two duplicates and the track matte was set to alpha creating the effect where the flickering pencil footage was only visible on the main protagonist.  The main downfall of this is that the rotobrush can be temperamental and result in areas where the figure isn't fully covered, and results in a lot of trial and error.  The other caveat with this feature was the increased rendering time: the flickering footage and normal footage combinations have never been easy to render due to their file size, but often times flickering shots could take over an hour to render.  The normal animation composition shots only took about two minutes to render in comparison.  The main changes I applied to the shots for continuity sake including a gradually dimming effect on the flickering figure, indicating his improving connection as he travels further through the narrative, and a temperature colour correction to further indicate his connection.  It will start off as a cold blue temperature hue and then progress into a warmer, more welcoming orange.  If I had to choose an inspiration for these sequences, it would primarily be the glitching effect from Spider-Man: Into the Spider-Verse, where you can immediately tell that the character is not in their original universe and their body is reacting violently as a result.  Whilst my effect is not as extreme as the effect in the films, it does draw some influence from the indicated environmental feedback.  Initially, the flickering effect was accomplished using a wiggle expression on the opacity, but I switched to a keyframe effect that could be more easily controlled.  If I could back on try these effect shots again I would see if I could try the luma matte track matte option on the shots to see how the effect would look and what it would convey.

I have to give credit to Blue Lightning TV for the main pencil sketch tutorial that helped me produce the filtered footage.  It was an extremely easy and clear tutorial to follow and helped me alter the footage very quickly.  Whilst the videos were very hard to render in Photoshop, his clarity and structure definitely eased this part of post-production.

It was during this term that I first tried out the DJI Osmo Pocket, having been introduced to it earlier in the year.  I have to say from this experience, I have fallen in love with the camera.  The image quality is great for the camera, the device is very easy to connect to your phone with the included app, and the shots that I've got out of it are smooth and organic looking, and work great with the 3D camera tracker inside After Effects.  Whilst I doesn't have the most depth in its shots, it is the camera I will to use more outside of college.

The shot in the film that I believe I've spent the most time on of all the shots is the deer shot at Camperdown.  All told I've been to this location at least seven times in the pursuit of a shot that was spot on.  The first attempts at this shot involved the camera sitting on a tripod with no movement and the deer moving across masks on top of the footage.  The shots were fairly effective but the lack of camera movement on them made them boring to look at and the lack of trees to project the animation on also hindered the shots.  I tried filming again with more trees in frame, as well as using a CC cylinder effect on the animation in addition to the masks to make the deer appear as if they're walking around the trees instead of just on top of them.  The issue of the static shot still persisted, so I then decided to try a panning shot, which resulted in the animation flailing around and not synchronizing with the footage.  Eventually I tried using the DJI Osmo Pocket for the shot which had brought me great success with the refined boar sequence filmed at the Tay riverside.  The shot produced a smooth panning sequence with a slight hint of shake from me holding the device, and whilst it wasn't as perfect as dolly track, it was the best I could ask for for quick, efficient filming.  The effect I aimed for was a smooth panning effect through the trees with the deer passing by as I moved forward, as well as having a set of double discs visible at one point. The attachment of the deer animation to the trees was achieved by using the 3D camera tracker which created a null object in the 3D space of the shot that allowed the animations to be placed and moved accurately. The effect was well received even though the lack of sufficient trees was a bit of a hinderance.  If I were to try this sequence again, I would have to find a location with the most trees in alignment so that I could have the effect appear more often.  I also had to change the frequency of the animation to create a herd-like effect that mimicked how deer migrate.

Another shot that took a few attempts to master was the Cox's Stack sequence with the animation of the jute growing up the brickwork.  The initial attempts at this sequence were static and unengaging, with nothing else happening in real-life other than a brief glimpse of a plane flying by.  The second attempt at the shot involved a "timelapse" shot with footage of the tower filmed over one hour and sped up 10000% in Premiere Pro.  Whilst this shot did have more engaging features with the cloud movement, it was still a static shot with no real engagement.  I went back again to film another timelapse shot but then decided to try a range of panning shots around the tower, and settled on a shot where I walked towards the brickwork, which gave a more accurate sense of how tall it really was, in addition to a double discs Easter Egg.  This was the shot I was the most happy with, despite a comment that the brickwork could be removed but this was nothing major.

If I were to narrow the film's appeal down to a specific target audience, I would choose those with discerning tastes and film students aged between 18 and 35.  I could definitely picture the film playing in the experimental film selection at a short film festival, such as Aesthetica or at Oberhausen.  I hope to submit the film to Aesthetica once the degree is over.  

The process of editing the film has been a lengthy procedure.  I will have produced at least seven cuts of the film before I submit the final draft.  The very first draft that I put together in February without visual effects or enough animation was a complete fiasco and I'd rather not discuss it in detail.  As I moved to producing further versions, I managed to cut down the footage to what was really necessary and I have gradually improved the narrative structure.  The first cut was approximately 12 minutes in length, and the current version has been reduced by 25% to a more compact length under 9 minutes.  I had to get rid of the glasses sequence as it really contributed nothing to the narrative, and it was suggested that I change the order of the sequences so that it started out more intimidating but eventually progressed to something more tranquil.  The downside is that this would involve changing the colour correction and the narrative wouldn't make geographical sense to the more educated viewers.  The temperature colour correction process was tricky, in that the overall colours of the flowing shots had to somehow match but the structure of the compositions meant that the footage had to corrected in After Effects which meant more time reserved for rendering.  It was a tough process but I made it through in the end.  The final film is something I can definitely be more proud of than the final film for my BA degree.  

These last ten months since starting the degree have definitely been a transformative experience, and I am very surprised I've managed to complete the work as much as I have given my learning previously.  Whilst there have inevitably been some down times, namely at the start of the degree when I was trying to settle in, I have managed to pull through these rough periods and produce some of my best work.  My final film for this degree is a much better connotation of my aspirations and my perspectives and I look forward to continuing to learn more about the animation practice and what it can provide creatively.  My journey after this will involve me moving to Edinburgh in the pursuit of work in editing/animation, whatever that might involve.  Whatever job I get, I will commit to and make the most out of.

So with that said, mar sin leat University of Dundee.  I hope I did you proud.


 


Wednesday 14 June 2023

New Lookout Point Sequence 14/6/23

New Lookout Point Sequence                                                                                                                     14/6/23

Figure 1: Newest lookout point filter test

This has been a trying day for me when it comes to After Effects, as I enter the stage of crafting the latest edit of Seoras.  The newest, modified opening shot I've added has clocked on thirty more seconds to the runtime, and I feel that the GameBoy filter and comic book filter shot will add to that, and one shot in particular, has been giving me a nightmarish situation on After Effects.  The rotobrush propagation and loading times were getting so frustrating and so unproductive, that I had to start the shot again from scratch.  I've managed to get the masking effect to stay on him the entire time, and make it look as organic as possible.  It was a long process and I had to render the video numerous times, but I'm ultimately happy with the result.  

I still need to get rid of the glasses sequence.

I've also considered a method that addresses some of the criticisms with the flickering footage, in that it had no real progression and just stopped once we entered the areas outside the city centre.  In order to make it progressive, I've considered a method where the first shot starts at an opacity of 100% and then gradually decrease in increments until it's invisible, indicating that the character has become more in tune with the environment.  This should also make the shots easier and quicker to render.

Finally I've made a new version of the Verdant Works Wall sequence, with footage of workers processing jute stems in water.  This shot is less cluttered with detail, and should be easier to make out than the tractor shot.  I've also asked the creator of the video if it's OK if I can use it for educational means and he said yes, so that's definitely a plus for me.  I'll show it to the tutor and see what they make of it.

Figure 2: New Verdant Works wall sequence

Tasks to complete:
  • Finish Mark V edit of Seoras
  • Adjust opacity on flicker shots
  • Add temperature colour-corrections to film 
  • Make assessment video
  • Possibly film new Camperdown shot (again)
  • Update monster reveal sequence


Tuesday 13 June 2023

Priorities from last tutorial 13/6/23

Priorities from last tutorial                                                                                                                      13/6/23

Figure 1: Pictish harp illustrator model for last shot

We just had our latest group tutorial, and we've had several big points come up throughout.  It looks like I'll have to go to Camperdown yet again to get another shot of some more moving shots of the trees for the animated deer to move around.  It also turns out that some of the shots really do need some more colour correcting so we'll really need those seasonal, wintry to autumnal hues for this to make sense.  I've been informed that the narrative flow doesn't necessarily need to make geographical sense so I could have the more urgent scenes start out the film and then work my way towards the more serene moments, even though I did originally write the film to have a geographically logical structure.  The irregular sketch filters have proved to be a bit odd and so I will need to quickly replace these with the filter from the Blue Lightning TV tutorial, which was the first sketch filter tutorial I used for continuity sake.  Finally it was suggested that I try to get rid of the brickwork on the Cox's Stack to make the jute pattern stand out more.

It was a lot to take on, but with enough persistence it's nothing I can't handle.

Priorities for next group tutorial:
  • Finish Mark V cut of Seoras
  • Add seasonal colour correction to film throughout
  • Reduce rumble on boar sequence
  • Practice with new order of sequence
  • Turn off posterize time and clean up rotobrush where needed
  • Redo sketch certain filter shots with original sketch filter method
  • Have Pictish harp image reveal on last shot
  • Remove watercolor filter from new opening shot 
Figure 2: Blue Lightning TV pencil filter tutorial: https://www.youtube.com/watch?v=UAz3pdvm3JU

Figure 3: New Boar composite test with reduced rumble






Sunday 11 June 2023

New camperdown shot and Cox's Stack shot 11/06/23

 New Camperdown shot and Cox's Stack shot                                                                                           11/6/23

Figure 1: Cox's Stack composite shot

Figure 2: New Camperdown sequence


These are the new shots I've made for the shots at Cox's Stack and Camperdown using After Effects and the DJI Osmo Pocket.  They are both achieved using panning shots that walk towards an object (namely a tree and the Cox's Stack tower) and have animated projections mapped out onto them using the 3D camera tracker.  I had a bit more trouble trying to place the double discs Easter egg in both of the shots but I am very happy with how they both turned out.   The shot at Cox's Stack was actually a Plan B because I'd originally wanted to do a timelapse shot but didn't have the resources to do it effectively.  Instead I used the DJI Osmo to do some panning shots with the tower's brickwork as the point of focus and managed to create some very effective panning sequences that fit nicely with the animated footage.   I have several other drafts of the shot that can be used for camera tracking if people suggest I try something else.

The shot at Camperdown was filmed with the gimbal attached to my phone via the charging port but I still managed to produce some fluid panning shots.  I tried the shot from two different angles: the first attempt was walking past the trees focusing on the road behind them to simulate a tracking shot with the camera pointed left.  The second attempt was with the camera pointed forward in a POV shot technique that made it look like the figure was moving along the path through the trees.  This shot was the basis for my new Camperdown shot where the trees had the deer animations mapped onto them, happening concurrently to simulate deer moving in a herd, as well as having a deer move across the floor at one point.  This version of the shot is the one that I'm most proud of as it is fluent, eye-catching and focused.  Whilst the tutor did bring up an issue with the a tree being centre stage for no obvious reason, I mainly did that to give me something to focus, and it was recommended I try the shot from a different angle, even though some of my other attempts were a tad overexposed and didn't have the effect I liked the most.  I'll wait for feedback from my peers before I decide where to take this.

Priorities for the rest of semester:

  • Finish Mark IV cut of Seoras
  • Add subtle wintry to autumnal hue in colour correction
  • Complete assessment video
  • Dim backgrounds in flickering figure shots for enhanced contrast
  • Await feedback from peers for further direction
Figure 3: New Comic Book filter test




Wednesday 7 June 2023

New Rotobrush shots 07/6/23

New Rotobrush shots                                                                                                                                    07/6/23

Figure 1: Waterside filter test

After much persistence, I've managed to finish rotobrushing all of the shots that contained a flickering combination of the original shot and the photoshopped sketch filter shots.  It's been a fairly long process which has been slowed down by the lengthy time needed for propagating the rotobrush effect, but it's finally done.  Sometimes the effect has a few hiccups where the brush misses a few spots on the figure here or there, but I have been told by one of my tutors that an occasional imperfection can help with immersion.  I will need to show these to my colleagues in the next group tutorial in order to confirm if the shots are ready to be added to the final cut.  

Figure 2: Waterside filter test

Figure 3: Low angle filter shot

Figure 4: Wall filter shot

Figure 5: Picking up kilt shot

Figure 6: Putting on kilt shot

Figure 7: New wall filter shot



Tasks to complete:
  • Redo shot at Cox's Stack
  • Complete new version of Camperdown sequence with deer moving in herds
  • Film new establishing shot for film
  • Find new, traditional-looking font for title reveal
  • Change colour of glow-effects (and tweak double-discs reveal in Caird Hall shot)
  • Apply comic-book filter to shot with recognizable characters
  • Cut down Seoras edit
  • Apply comic book filter to shot with recognizable characters
  • Add comic-book filter and game boy filter to final film


Monday 5 June 2023

New Rotobrush shots 5/6/23

New Rotobrush shots                                                                                                                                        5/6/23

Figure 1: Lookout point rotobrush test

After a delay to the start of filming due to an issue with fire alarms, I have managed to get back to work rotobrushing my sketch filter shots.  So far today, I have done two shots with a fair amount of success, and both of them take place at the Lookout Point on the Tay Riverside.  The rotobrush effect has been playing up slightly here or there and the propagating process is very slow due to the size of the clip, but I have managed to produce some fairly decent looking effects.  The flickering effect on both shots might still need to be reduced but we are heading in the right direction.  The effect also takes a rather long time to render due to the length of the clip and the intensity of the effect but I'm sure we can find a way to reduce this.

The effect for both of these shots was achieved by making a duplicate of the earlier shot, adding a rotobrush effect to the duplicate, setting the flickering footage beneath it to alpha matte and thus creating the masking effect.  This technique will be applied to the rest of the shots that need it.

Shots to rotobrush:
  • Verdant works realisation
  • Monster reaction
  • Station sequence
  • Kilt sequence
  • Tay stairwell sequence
  • Tay seawall sequence
  • West Ward works wall sequence
Priorities for rest of term:
  • Finish rotobrushing flicker sequences 
  • Add double discs to VFX sequences (including shot at Camperdown)
  • Re-do timelapse sequence at Cox's Stack
  • Re-do panning shot at Camperdown
  • Reduce flickering wiggle expressions
  • Trim down Seoras and reaction time
  • Film additional opening shot at Tay Bridge memorial
Figure 2: Stair-climbing sequence




Friday 2 June 2023

New Tracking Shot for Boar 2/6/23

New Tracking Shot for Boar                                                                                                                            02/6/23

Figure 1: New Boar Composite test with rumble effect

This is the latest Boar composite test that I've made with the recent addition of the rumble effect from the previous still test.  This is the perfect version of the shot, the panning quality is sublime, there is no interruption, the mask works well and the boars appear to be animated fluently.   This camera is so good that I'm going to use it for one more version of the shot at Camperdown, since the panning shots that I most recently took there aren't particularly brilliant and when I tried adding a camera tracker on the shot the animation kept floating around everywhere and it look unbelievably awkward.  I'm going to have redo the shot one last time.  

This shot was made by putting the footage into After Effects, colour-correcting it, applying a 3D camera tracker and then using that to map out the boar animation.  Whilst the 3D-placed animation was initially a bit awkwardly positioned, I managed to get it to move across the panning wall fairly easily, as well as applied a mask so that it disappeared at the wall's end.  I also applied some glow effects to the boars to make sure that the effect popped on screen.   I was very happy with how it turned out.  I added the rumble effect from the previous composition by making a new adjustment layer and adding the transform effect from the previous composition on top of it.  I had to play around with the fog effects to make them look integral to the shot but this wasn't too difficult.

Figure 2: Boar composition in After Effects

Tasks to complete:
  • Apply rotobrush effect to sketch filter shots
  • Cut down reaction time on Dragon shot
  • Experiment with sequence order in alternate cut
  • Redo shots at Camperdown 
  • Complete Cox's Stack sequence with Timelapse camera
  • Reduce flicker wiggle expression on sketch filter shots
  • Get rid of pockets of silence on new edit
  • Complete Mark IV edit of Seoras with feedback applied
  • Add double discs to any remaining animation sequences
  • Add harp reference to end
  • Apply seasonal reference in colour correction (wintry to summery hues)
Figure 3: Latest typewriter shot with 3D camera tracker




Final blog of degree 26/7/23

 Final blog of degree                                                                                                                       ...